Case study
Booty: a ZX Spectrum game disassembly
Booty documents the ZX Spectrum game through a SkoolKit disassembly and associated reference files. The repository provides a script that generates a browsable HTML version from its development sources.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 6
- Last commit
- 2026-10-25
- Language
- Visual Basic 6.0
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: SkoolKit installation or development checkout for HTML generation.
- Prerequisites: Own copy of the original game to disassemble its code.
- License: GPL-3.0.
Cite
BibTeX
@misc{booty-disassembly-case,
title = {{Booty: a ZX Spectrum game disassembly}},
howpublished = {\url{https://github.com/pobtastic/booty}},
url = {https://github.com/pobtastic/booty},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/booty-disassembly-case/}}
}Plain text
Booty: a ZX Spectrum game disassembly. https://github.com/pobtastic/booty (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/booty-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · pobtastic/booty · Revision 3594ea3
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