{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/awkto/zeliard-decomp/blob/5297d57c48f7ba5a364a261be6a00dd6b3e558e9/docs/ARCHITECTURE.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Reconstructs Zeliard's DOS engine and resource handling as documented C code and an SDL2 port that reads the user's original game files. Its tools extract SAR archives, decode compressed payloads and regenerate disassembly; technical notes map the boot chain, overlays and driver interfaces.",
  "description_zh": "项目将 Zeliard 的 DOS 引擎和资源处理重建为有文档的 C 代码及 SDL2 移植版，运行时读取用户自己的游戏文件。工具可提取 SAR 归档、解压数据并重新生成反汇编，技术文档记录启动流程、覆盖模块和驱动接口。",
  "entry_url": "https://awesomerea.org/resources/zeliard-dos-reconstruction-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/zeliard-dos-reconstruction-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/awkto/zeliard-decomp/blob/5297d57c48f7ba5a364a261be6a00dd6b3e558e9/README.md",
  "group": "cases",
  "id": "zeliard-dos-reconstruction-case",
  "json_url": "https://awesomerea.org/resources/zeliard-dos-reconstruction-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/zeliard-dos-reconstruction-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/zeliard-dos-reconstruction-case/index.md",
  "name": "Zeliard: DOS engine analysis and an SDL2 source port",
  "name_zh": "Zeliard：DOS 引擎分析与 SDL2 源码移植",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "license"
  ],
  "requirements": [
    "A user-supplied copy of Zeliard v1.208 game files.",
    "SDL2 for the main port build; the project also documents a headless fallback.",
    "MIT License for the repository's own code and documentation."
  ],
  "requirements_zh": [
    "需要用户提供 Zeliard v1.208 游戏文件。",
    "主要移植版构建需要 SDL2；项目还说明了无图形环境的后备构建。",
    "仓库自有代码及文档采用 MIT 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/awkto/zeliard-decomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
