{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/SHOEGAZEssb/ooa-godot/blob/a5ec69d376dd66fe79312ac36a4eeb6c4db0386f/docs/README.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Oracles reconstructs The Legend of Zelda: Oracle of Ages and Oracle of Seasons with a shared C# engine in Godot. It imports data from a pinned disassembly and uses original ROM behavior for timing, object order, collisions and state. Ages is described as playable; Seasons currently covers its opening and selected early-game rooms and events.",
  "description_zh": "Oracles 在 Godot 中以共用 C# 引擎重建《The Legend of Zelda: Oracle of Ages》和《Oracle of Seasons》。项目从固定版本的反汇编导入数据，并以原版 ROM 行为确定时序、对象顺序、碰撞和状态。Ages 已可游玩；Seasons 目前覆盖开场及部分前期房间和事件。",
  "entry_url": "https://awesomerea.org/resources/zelda-oracles-godot-reconstruction-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/zelda-oracles-godot-reconstruction-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/SHOEGAZEssb/ooa-godot/blob/a5ec69d376dd66fe79312ac36a4eeb6c4db0386f/README.md",
  "group": "cases",
  "id": "zelda-oracles-godot-reconstruction-case",
  "json_url": "https://awesomerea.org/resources/zelda-oracles-godot-reconstruction-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/zelda-oracles-godot-reconstruction-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/zelda-oracles-godot-reconstruction-case/index.md",
  "name": "Oracles: reconstructing the Zelda Oracle games in Godot",
  "name_zh": "Oracles：使用 Godot 重建两款塞尔达传说 Oracle 游戏",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Godot 4.7.1 with .NET support, .NET 8 SDK and PowerShell are required.",
    "The pinned external/oracles-disasm submodule and platform ROM build tools are required for data import.",
    "Later Seasons story and dungeon progression are outside the current scope.",
    "No licence file in the repository."
  ],
  "requirements_zh": [
    "需要支持 .NET 的 Godot 4.7.1、.NET 8 SDK 和 PowerShell。",
    "数据导入需要固定版本的 external/oracles-disasm 子模块及对应平台的 ROM 构建工具。",
    "Seasons 后续剧情和迷宫进程不在当前支持范围。",
    "仓库中没有许可证文件。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/SHOEGAZEssb/ooa-godot",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
