# YodaStoriesNG: rebuilding Yoda Stories and Indiana Jones from their data files

> YodaStoriesNG reimplements Star Wars: Yoda Stories and Indiana Jones and His Desktop Adventures in C# and SDL2 using each game's original data file. It parses tiles, zones, puzzles and IACT scripts, reconstructs world generation, and provides script disassembly and other inspection windows. The author reports complete Yoda Stories play and remaining Indiana Jones puzzle gaps.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sp00nznet/YodaStoriesNG>
- Primary source: <https://github.com/sp00nznet/YodaStoriesNG/blob/619ea5da1e47a3631edf68944c6dd80c1db2c0eb/README.md>
- Catalog page: <https://awesomerea.org/resources/yodastoriesng-case/>
- Record JSON: <https://awesomerea.org/resources/yodastoriesng-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/yodastoriesng-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide your own YODESK.DTA or DESKTOP.DAW game data.
- **Prerequisites:** Building from source requires the .NET 8 SDK.
- **Limits:** The author reports that some Indiana Jones worlds still stop at puzzles the mission bot has not learned.
- **License:** MIT license.

## Primary sources

1. <https://github.com/sp00nznet/YodaStoriesNG/blob/619ea5da1e47a3631edf68944c6dd80c1db2c0eb/README.md>
2. <https://github.com/sp00nznet/YodaStoriesNG/blob/619ea5da1e47a3631edf68944c6dd80c1db2c0eb/docs/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
