# Xbox 360 Native Ports: static recompilations of Xbox 360 games

> This repository ships Linux and Windows launchers that statically recompile Xbox 360 titles to x86-64 and draw them with Vulkan. rexmenu imports an ISO, an archive, an STFS package, an XEX, or an extracted folder, then checks the tree against content/content.sha256. The title table lists Burnout Revenge, Ridge Racer Unbounded, Midnight Club: Los Angeles Complete Edition, Split/Second, Banjo-Kazooie, Banjo-Tooie, Geometry Wars: Retro Evolved, Geometry Wars: Retro Evolved 2, Rez HD, Soulcalibur II HD Online, After Burner Climax, Hydro Thunder Hurricane, Space Giraffe, OutRun Online Arcade, Daytona USA, and Geometry Wars 3: Dimensions. Linux needs gamescope and Python 3. Windows 10 or 11 runs Launcher.bat. Saves stay in user-data.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/CrownParkComputing/Xbox360-Native-Ports>
- Primary source: <https://github.com/CrownParkComputing/Xbox360-Native-Ports/blob/2675c16edd4b0854badb30f9cd519ab899798388/README.md>
- Catalog page: <https://awesomerea.org/resources/xbox360-native-ports/>
- Record JSON: <https://awesomerea.org/resources/xbox360-native-ports/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/xbox360-native-ports/index.md)

## Requirements & limits

- The disc or XBLA package for the title being launched. Linux x86-64 with Vulkan, gamescope, and Python 3, or Windows 10 or 11 x64 with Vulkan.
- The README names no license.

## Primary sources

1. <https://github.com/CrownParkComputing/Xbox360-Native-Ports/blob/2675c16edd4b0854badb30f9cd519ab899798388/README.md>

## More in Games

- [Xbox 360 Quake 4 decomp: static recompilation with a native renderer](https://awesomerea.org/resources/xbox-360-quake4-decomp-case/index.md) · Case study
- [XC2 Recomp: statically recompiling Xenoblade Chronicles 2](https://awesomerea.org/resources/xc2-recomp-case/index.md) · Case study
- [XCX Recomp: statically recompiling Xenoblade Chronicles X: Definitive Edition](https://awesomerea.org/resources/xcx-recomp/index.md) · Case study
- [Xena: Warrior Princess Recompiled: a PlayStation setup host](https://awesomerea.org/resources/xena-warrior-princess-recompiled-case/index.md) · Case study
- [Xena: Warrior Princess: PlayStation decompilation and static recompilation port](https://awesomerea.org/resources/xena-warrior-princess-ps1-case/index.md) · Case study
- [XenogearsRecomp: static recompilation of Xenogears](https://awesomerea.org/resources/xenogears-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
