{
  "added_at": "2026-11-09",
  "category": "game-analysis",
  "description_en": "Xbox XBE Recomp creates native PC ports of original Xbox games by statically recompiling an XBE's x86 code to C++ and implementing Xbox kernel and XDK libraries on Windows, with Direct3D 12 rendering and XAudio2 playback.",
  "description_zh": "Xbox XBE Recomp 把初代 Xbox 游戏的 XBE 中 x86 代码静态重编译为 C++，并在 Windows 上实现 Xbox 内核和 XDK 库，用 Direct3D 12 渲染、用 XAudio2 播放，从而生成原生 PC 移植。",
  "entry_url": "https://awesomerea.org/resources/xbox-xbe-recomp/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/xbox-xbe-recomp/",
  "evidence_url": "https://github.com/TGP482/XboxXBERecomp/blob/26236d55a511ed127c81c05278cc2dee6a78b2e0/README.md",
  "group": "tools",
  "id": "xbox-xbe-recomp",
  "json_url": "https://awesomerea.org/resources/xbox-xbe-recomp/record.json",
  "kind": "tool",
  "markdown_url": "https://awesomerea.org/resources/xbox-xbe-recomp/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/xbox-xbe-recomp/index.md",
  "name": "Xbox XBE Recomp",
  "name_zh": "Xbox XBE Recomp",
  "record_type": "resource",
  "relationship": "foundation",
  "requirements": [
    "A port needs the game's XBE and data from your own copy. The repository does not include game assets.",
    "Place this repository in a game repository as sdk/, or start from templates/game, and build with Clang and Ninja. CMake fetches Zydis, toml++, Dear ImGui, and SDL3.",
    "License: MIT."
  ],
  "requirements_zh": [
    "移植需要自备游戏的 XBE 和数据。仓库不包含游戏资源。",
    "把本仓库作为 sdk/ 放进游戏仓库，或从 templates/game 开始，并用 Clang 和 Ninja 构建。CMake 会获取 Zydis、toml++、Dear ImGui 和 SDL3。",
    "许可证：MIT。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/TGP482/XboxXBERecomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
