# WoWee: reconstructing a native World of Warcraft client

> WoWee reconstructs a native World of Warcraft client in C++ with Vulkan rendering, networking and audio. It handles Vanilla 1.12, TBC 2.4.3, WotLK 3.3.5a and Turtle WoW 1.18 through expansion-specific packet parsers and extracts assets from the user's own installation.

- Type: Case study
- Targets: Game · Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Kelsidavis/WoWee>
- Primary source: <https://github.com/Kelsidavis/WoWee/blob/bd6f67852d128a789687669e1ca5b271916874a7/README.md>
- Catalog page: <https://awesomerea.org/resources/wowee-client-case/>
- Record JSON: <https://awesomerea.org/resources/wowee-client-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/wowee-client-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained World of Warcraft installation for the selected game version and a compatible server.
- **Prerequisites:** Desktop builds require SDL3 and a Vulkan 1.3 driver; asset extraction requires StormLib.
- **Limits:** Cataclysm 4.3.4 support is in progress and cannot yet enter the game world.
- **License:** MIT License with Additional Restriction, as titled in the repository's LICENSE file.

## Primary sources

1. <https://github.com/Kelsidavis/WoWee/blob/bd6f67852d128a789687669e1ca5b271916874a7/README.md>
2. <https://github.com/Kelsidavis/WoWee/blob/bd6f67852d128a789687669e1ca5b271916874a7/GETTING_STARTED.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
