# Wobbledogs: reconstructing Unity managed assemblies

> Wobbledogs reconstructs the Steam Windows game's managed assemblies by decompiling IL with ILSpy and recompiling the resulting C# with Roslyn against the game's Mono profile. Scripts export assemblies from an owned install, repair documented decompiler artifacts, package a runnable tree, and compare code and boot behavior. The author reports a 69.80% code match.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/calibancode/wobbledogs>
- Primary source: <https://github.com/calibancode/wobbledogs/blob/1b35d9172027351672f984f08bbbce3f9fb8d1fc/README.md>
- Catalog page: <https://awesomerea.org/resources/wobbledogs-case/>
- Record JSON: <https://awesomerea.org/resources/wobbledogs-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/wobbledogs-case/index.md)

## Requirements & limits

- **Prerequisites:** A legitimate Steam Windows copy of Wobbledogs is required.
- **Prerequisites:** Build tools include Bash, Python 3, GNU patch, ILSpy ilspycmd, and a .NET SDK with Roslyn csc; running the result needs Proton GE and GPU/Vulkan support.
- **Scope:** The Unity project and its scenes, prefabs, and materials are outside the reconstruction.
- **License:** MIT covers the repository's original tooling and documentation.

## Primary sources

1. <https://github.com/calibancode/wobbledogs/blob/1b35d9172027351672f984f08bbbce3f9fb8d1fc/README.md>
2. <https://github.com/calibancode/wobbledogs/blob/1b35d9172027351672f984f08bbbce3f9fb8d1fc/docs/ARCHITECTURE.md>

## More in Games

- [World of Goo: WiiWare decompilation](https://awesomerea.org/resources/world-of-goo-wiiware-decomp-case/index.md) · Case study
- [Xenosaga Episode I: an in-progress PlayStation 2 decompilation](https://awesomerea.org/resources/xenosaga-episode-i-decomp-case/index.md) · Case study
- [Yakuza: an in-progress PlayStation 2 decompilation](https://awesomerea.org/resources/ogre-yakuza-decomp-case/index.md) · Case study
- [Yoshi's Island DS: an early DSD and Ghidra decompilation](https://awesomerea.org/resources/yoshis-island-ds-decomp-case/index.md) · Case study
- [Yoshi's Story: an in-progress US decompilation](https://awesomerea.org/resources/yoshis-story-decomp-case/index.md) · Case study
- [Yoshi's Woolly World: an early game decompilation](https://awesomerea.org/resources/yoshis-woolly-world-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
