# WHITE ALBUM 2: an Apple port of a reconstructed game engine

> The WHITE ALBUM 2 Apple port adapts a Godot 4 .NET reimplementation of the game's engine for iPhone, iPad, Vision Pro, Apple TV, and Apple silicon Macs. It adds platform input and performance work, reads scripts and media from the user's PC copy, and includes an ASF/WMV playback extension.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/galhack/WhiteAlbum2_iOS>
- Primary source: <https://github.com/galhack/WhiteAlbum2_iOS/blob/6ff5e45331bc2b8506c1a16781b7c71cfe2d8622/README_EN.md>
- Catalog page: <https://awesomerea.org/resources/white-album-2-apple-port-case/>
- Record JSON: <https://awesomerea.org/resources/white-album-2-apple-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/white-album-2-apple-port-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide a purchased WHITE ALBUM 2 PC copy with the main game's resource files.
- **Scope:** Apple silicon or ARM64 devices are the documented targets; platform minimum versions vary.
- **License:** The repository has file-specific licences rather than one licence covering all files.

## Primary sources

1. <https://github.com/galhack/WhiteAlbum2_iOS/blob/6ff5e45331bc2b8506c1a16781b7c71cfe2d8622/README_EN.md>
2. <https://github.com/galhack/WhiteAlbum2_iOS/blob/6ff5e45331bc2b8506c1a16781b7c71cfe2d8622/addons/wmv_video/README.md>
3. <https://github.com/galhack/WhiteAlbum2_iOS/blob/6ff5e45331bc2b8506c1a16781b7c71cfe2d8622/APPLE_PORT.md>
4. <https://github.com/galhack/WhiteAlbum2_iOS/blob/6ff5e45331bc2b8506c1a16781b7c71cfe2d8622/LICENSE>

## More in Games

- [Wind Waker HD for PlayStation 5: a port of ZeldaWWHDRecomp](https://awesomerea.org/resources/ps5-wind-waker-hd-case/index.md) · Case study
- [WindowWaker: a Windows port of The Wind Waker from decompiled code](https://awesomerea.org/resources/windowwaker-port-case/index.md) · Case study
- [WinWar: rewriting Warcraft: Orcs & Humans with original game data](https://awesomerea.org/resources/winwar-case/index.md) · Case study
- [WipEout Omega Collection: a native PS4 game port for PC](https://awesomerea.org/resources/wipeout-omega-collection-pc-case/index.md) · Case study
- [World of Goo Vita: rehosting the Android game on PS Vita](https://awesomerea.org/resources/world-of-goo-vita-case/index.md) · Case study
- [World of Kartcraft: porting Crash Team Racing physics into WoW](https://awesomerea.org/resources/world-of-kartcraft-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
