{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Wario World reconstructs the US GameCube game's code through an in-progress decompilation and disassembly. The repository provides assembly, linker configuration and a build workflow; the author reports that the current disassembly can be reassembled.",
  "description_zh": "Wario World 对美版 GameCube 游戏进行反编译和反汇编重建。仓库提供汇编源码、链接配置与构建流程；作者报告现有反汇编内容可以重新汇编。",
  "entry_url": "https://awesomerea.org/resources/wario-world-decomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/wario-world-decomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/sabishii-bit/wwdcmp/blob/d44b82c8a9e5ef1d36ecbca32ce8dc38c264cb2d/README.md",
  "group": "cases",
  "id": "wario-world-decomp-case",
  "json_url": "https://awesomerea.org/resources/wario-world-decomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/wario-world-decomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/wario-world-decomp-case/index.md",
  "name": "Wario World: an in-progress GameCube decompilation",
  "name_zh": "Wario World：进行中的 GameCube 反编译",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Metrowerks CodeWarrior 2.0 and 2.7 embedded PowerPC compilers, Python and Wine are required; Docker is offered as a build route.",
    "The decompilation is a work in progress.",
    "No licence file in the repository."
  ],
  "requirements_zh": [
    "需要 Metrowerks CodeWarrior 2.0 和 2.7 的嵌入式 PowerPC 编译器、Python 与 Wine；也提供 Docker 构建方式。",
    "反编译仍在进行中。",
    "仓库中没有许可证文件。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/sabishii-bit/wwdcmp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
