# War Storm: reconstructing Sudden Strike II 2.2

> War Storm reconstructs source for Sudden Strike II 2.2 from the game's original binaries. Its code covers the launcher, three resolution-specific renderer modules, menu, and game components, while the author describes a complete playable implementation and 64-bit support as future goals.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/americusmaximus/WarStorm>
- Primary source: <https://github.com/americusmaximus/WarStorm/blob/77a42000c24972ea9d6eaed616332fb2ffa63e4e/README.MD>
- Catalog page: <https://awesomerea.org/resources/war-storm-case/>
- Record JSON: <https://awesomerea.org/resources/war-storm-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/war-storm-case/index.md)

## Requirements & limits

- **Prerequisites:** The author used GOG's Sudden Strike 2 version 13718 as a reference.
- **Prerequisites:** Building requires Microsoft Visual Studio, Ogg, Vorbis, Yoink, zlib, and Intel JPEG Library.
- **Limits:** A complete playable game and 64-bit compilation remain goals.
- **License:** MIT License.

## Primary sources

1. <https://github.com/americusmaximus/WarStorm/blob/77a42000c24972ea9d6eaed616332fb2ffa63e4e/README.MD>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
