# w3gjs

> w3gjs parses Warcraft III .w3g replay files in TypeScript for game analysis. Its high-level API handles standard melee replays, while a low-level parser emits replay-header metadata and each parsed game data block for custom analysis.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/PBug90/w3gjs>
- Primary source: <https://github.com/PBug90/w3gjs/blob/8ccf5463098f1dc88b6938f6fd7483d36352b117/README.md>
- Catalog page: <https://awesomerea.org/resources/w3gjs/>
- Record JSON: <https://awesomerea.org/resources/w3gjs/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/w3gjs/index.md)

## Requirements & limits

- **Prerequisites:** Node.js 20 or newer.
- **Limits:** Replays from game version 1.14 or earlier are not fully supported.
- **License:** MIT license.

## Primary sources

1. <https://github.com/PBug90/w3gjs/blob/8ccf5463098f1dc88b6938f6fd7483d36352b117/README.md>
2. <https://github.com/PBug90/w3gjs/blob/8ccf5463098f1dc88b6938f6fd7483d36352b117/package.json>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
