# Virtua Tennis: a disc-local Dreamcast decompilation

> Virtua Tennis decomp reconstructs the Dreamcast game's executable from a user-provided disc, first establishing a byte-matching assembly baseline and then substituting C for game functions. Its tools generate function tests and asset maps for models, textures, text and audio. The author reports C has been written for every function with a C form, with behavioral equivalence as the completion criterion.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/consolesplayingconsoles/virtua-tennis-decomp>
- Primary source: <https://github.com/consolesplayingconsoles/virtua-tennis-decomp/blob/216f567f328b43c9eda0f9103660fea29dc161f2/README.md>
- Catalog page: <https://awesomerea.org/resources/virtua-tennis-dreamcast-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/virtua-tennis-dreamcast-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/virtua-tennis-dreamcast-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal USA Virtua Tennis V1.001 disc as .gdi track files and a Katana SDK are required.
- **Prerequisites:** Python 3 and Docker are needed for the documented build; Linux x86_64 also has a documented local-tool alternative.
- **Testing evidence:** The author reports 71% instruction test coverage across the C-capable functions.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/consolesplayingconsoles/virtua-tennis-decomp/blob/216f567f328b43c9eda0f9103660fea29dc161f2/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
