# Virtua Fighter 3 Recomp: native port of the Model 3 arcade game

> Virtua Fighter 3 Recomp runs the arcade game's PowerPC program as native ARM64 or x86-64 code translated from the user's ROM at startup. Its own runtime models the Sega Model 3 board, tile generator, and Real3D graphics, with native rendering and input on desktop systems.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mr-finster/vf3-recomp>
- Primary source: <https://github.com/mr-finster/vf3-recomp/blob/e5d7993dd416e84fd1976dae38b669f071d4ea45/README.md>
- Catalog page: <https://awesomerea.org/resources/virtua-fighter-3-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/virtua-fighter-3-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/virtua-fighter-3-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user's own MAME vf3 Revision D set as vf3.zip.
- **Limits:** The project is in alpha; online play is experimental.
- **License:** MIT license.

## Primary sources

1. <https://github.com/mr-finster/vf3-recomp/blob/e5d7993dd416e84fd1976dae38b669f071d4ea45/README.md>
2. <https://github.com/mr-finster/vf3-recomp/blob/e5d7993dd416e84fd1976dae38b669f071d4ea45/Makefile>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
