# VCMI: recreating the Heroes of Might & Magic III engine

> VCMI recreates the Heroes of Might & Magic III engine in C++ for playing the original game with an open-source runtime. The repository includes game logic, battle AI, a client and documentation for mods and supported game file formats.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/vcmi/vcmi>
- Primary source: <https://github.com/vcmi/vcmi/blob/cfdf594f9bd9f697fef4ce9bdb5cc125ed5983e6/docs/Readme.md>
- Catalog page: <https://awesomerea.org/resources/vcmi-case/>
- Record JSON: <https://awesomerea.org/resources/vcmi-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/vcmi-case/index.md)

## Requirements & limits

- Licensed under GPL-2.0.

## Primary sources

1. <https://github.com/vcmi/vcmi/blob/cfdf594f9bd9f697fef4ce9bdb5cc125ed5983e6/docs/Readme.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
