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Case study

Vagrant Story Native: a Windows source port of the PlayStation game

Vagrant Story Native ports the PlayStation release of Vagrant Story to Windows x64 in C++. It adapts prior decompilation work into native game systems, converts data from the user's disc, and documents remaining engine and content gaps.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
89
Last commit
2026-11-01
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows x64 and the user's own SLUS-01040 game disc image.
  • Limits: Native save/load and native geometry rendering are identified as unfinished.
  • License: Original contributions are under CC0-1.0; third-party components retain their own terms.

Cite

BibTeX

@misc{vagrant-story-native-case,
  title = {{Vagrant Story Native: a Windows source port of the PlayStation game}},
  howpublished = {\url{https://github.com/JEschete/VS-NativePort}},
  url = {https://github.com/JEschete/VS-NativePort},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/vagrant-story-native-case/}}
}

Plain text

Vagrant Story Native: a Windows source port of the PlayStation game. https://github.com/JEschete/VS-NativePort (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/vagrant-story-native-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · JEschete/VS-NativePort · Revision f104d51
  2. Docs/CodeQC%20Reports/Code_Quality_Report_20261022.md GitHub · JEschete/VS-NativePort · Revision f104d51

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