# UABEA

> Cross-platform reader and writer for the asset bundles and serialized asset files of Unity games, originally based on, though not a fork of, the archived UABE. Its README presents it as a modding and research tool rather than an extractor and points users who only want to extract assets to AssetRipper or AssetStudio; it opens bundles from Unity's Addressables system, whose CRC checks must be cleared with a separate tool before edited bundles load. It builds on AssetsTools.NET with Cpp2IL and Mono.Cecil, and the repository includes texture, audio-clip, font and text-asset plugins.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-05
- Added to the catalog: 2026-11-06
- Original resource: <https://github.com/nesrak1/UABEA>
- Primary source: <https://github.com/nesrak1/UABEA/blob/057e2f6ae67ebc94a38faca9f946f8577162fa99/readme.md>
- Catalog page: <https://awesomerea.org/resources/uabea/>
- Record JSON: <https://awesomerea.org/resources/uabea/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/uabea/index.md)

## Requirements & limits

- **Prerequisites:** Windows and Linux builds come from the releases or from nightly CI artifacts, and the project targets .NET 8. Release at review: v8, published 2024-11-03; the reviewed master commit dates from 2026-05-11. The README also points to UABEANext, a successor with docking and multi-bundle opening that is still a work in progress.
- **Limits:** Bundles that belong to Addressables need their CRC checks cleared with the separate AddressablesTools patchcrc command before edited bundles are used, as the README describes.
- **License:** MIT per the license file; bundled libraries keep their own terms, including the PVRTexTool license for PVRTexLib, zlib for Unity crnlib and CC BY 4.0 for Font Awesome.

## Primary sources

1. <https://github.com/nesrak1/UABEA/blob/057e2f6ae67ebc94a38faca9f946f8577162fa99/readme.md>
2. <https://github.com/nesrak1/UABEA/blob/057e2f6ae67ebc94a38faca9f946f8577162fa99/UABEAvalonia/UABEAvalonia.csproj>
3. <https://github.com/nesrak1/UABEA/blob/057e2f6ae67ebc94a38faca9f946f8577162fa99/UABEAvalonia/Workspace/UnityContainer.cs>
4. <https://github.com/nesrak1/UABEA/tree/057e2f6ae67ebc94a38faca9f946f8577162fa99>
5. <https://github.com/nesrak1/UABEA/blob/057e2f6ae67ebc94a38faca9f946f8577162fa99/license>
6. <https://github.com/nesrak1/UABEA/releases/tag/v8>

## More in Games

- [AssetStudio](https://awesomerea.org/resources/assetstudio/index.md) · Tool
- [vgmstream](https://awesomerea.org/resources/vgmstream/index.md) · Tool
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- [dfsdk](https://awesomerea.org/resources/dfsdk/index.md) · Tool
- [KBot](https://awesomerea.org/resources/kbot/index.md) · Tool
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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
