# TWD · Source Recovery: reconstructing The Walking Dead: Season One functions

> TWD · Source Recovery reconstructs selected functions from The Walking Dead: Season One as C++ replacements for an experimental hybrid runtime. It publishes geometry, hash and symbol code, comparison harnesses, analysis scripts and progress reports. The author reports 14 replacements among 18,299 recognized functions; the standalone source engine remains unfinished.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/tudorek12345/decomptwdgame1season>
- Primary source: <https://github.com/tudorek12345/decomptwdgame1season/blob/729ccebd03510a3ad1030e413fea4a8dba436799/README.md>
- Catalog page: <https://awesomerea.org/resources/twd-source-recovery-case/>
- Record JSON: <https://awesomerea.org/resources/twd-source-recovery-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/twd-source-recovery-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows builds require Visual Studio 2022 C++ tools and CMake 3.24 or later.
- **Prerequisites:** Game binaries, assets and machine-code comparison fixtures must be supplied locally.
- **Limits:** The standalone source engine is unfinished; the author reports 14 of 18,299 recognized functions replaced.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/tudorek12345/decomptwdgame1season/blob/729ccebd03510a3ad1030e413fea4a8dba436799/README.md>
2. <https://github.com/tudorek12345/decomptwdgame1season/blob/729ccebd03510a3ad1030e413fea4a8dba436799/docs/LOCAL_RESEARCH.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
