# Trials HD Recompiled: static recompilation of the Xbox 360 game

> This statically recompiles Trials HD for the Xbox 360, title ID 5841095A, to Linux x86-64 and macOS with ReXGlue. Physics stay at 60 Hz while rendering can run at a higher refresh rate. The GPU backend is WebGPU or Vulkan. ./build.sh --game takes the game directory or the STFS package and reads default.xex from it. Later builds omit --game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/snufflyyy/trials-hd-recompiled>
- Primary source: <https://github.com/snufflyyy/trials-hd-recompiled/blob/17a76f5e674c6132d74f587567e0ecc1624ce3e6/README.md>
- Catalog page: <https://awesomerea.org/resources/trials-hd-recomp/>
- Record JSON: <https://awesomerea.org/resources/trials-hd-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/trials-hd-recomp/index.md)

## Requirements & limits

- Linux x86-64 with SSE4.2 and Vulkan 1.2 or newer, or macOS 12 or newer. Clang 19 or newer, CMake 3.25 or newer, Ninja, Python 3, and Git. Clone with --recursive.
- License: MIT for this repository. The ReXGlue SDK is BSD-3-Clause.

## Primary sources

1. <https://github.com/snufflyyy/trials-hd-recompiled/blob/17a76f5e674c6132d74f587567e0ecc1624ce3e6/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
