# Touhou Reiiden: a C# port built around original PC-98 game data

> Touhou Reiiden is a C# and .NET 8 port of the 1997 PC-98 game that loads assets from the user's own disk image or game folder. It rebuilds stages, bosses, menus, scoring, and audio, using ReC98 as a behavioral and file-format reference and measurements of the original for selected boss sequences.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/Felipe-Gomes-Amorim/touhou-reiiden-port>
- Primary source: <https://github.com/Felipe-Gomes-Amorim/touhou-reiiden-port/blob/069edd5089e596783554460831ea1aff83f7b08c/README.md>
- Catalog page: <https://awesomerea.org/resources/touhou-reiiden-port-case/>
- Record JSON: <https://awesomerea.org/resources/touhou-reiiden-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/touhou-reiiden-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A legal copy of Touhou Reiiden as an Anex86-format .hdi image or a folder of game files.
- **Prerequisites:** Windows x64 and OpenGL 3.0 or later; building requires the .NET 8 SDK.
- **Limits:** Some drawing, sound, and boss details still differ from the original.
- **License:** MIT License for the code.

## Primary sources

1. <https://github.com/Felipe-Gomes-Amorim/touhou-reiiden-port/blob/069edd5089e596783554460831ea1aff83f7b08c/README.md>
2. <https://github.com/Felipe-Gomes-Amorim/touhou-reiiden-port/blob/069edd5089e596783554460831ea1aff83f7b08c/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
