# Tomba2Recomp: statically recompiling Tomba! 2

> This statically recompiles Tomba! 2: The Evil Swine Return with psxrecomp. Windows and Linux previews accept the USA disc SCUS-94454 and the Italian PAL disc SCES-02686. Native code is prepared from all 22 original area files plus shared overlays before gameplay. Release builds include the MIT OpenBIOS from PCSX-Redux. Adaptive widescreen and 1080p internal rendering are on by default. SDL3 is the default host backend.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mstan/Tomba2Recomp>
- Primary source: <https://github.com/mstan/Tomba2Recomp/blob/1b0d2fe4ffced5cf9aae90e726861f6fbc0da4bc/README.md>
- Catalog page: <https://awesomerea.org/resources/tomba2-recomp/>
- Record JSON: <https://awesomerea.org/resources/tomba2-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tomba2-recomp/index.md)

## Requirements & limits

- A psxrecomp worktree. Regenerate C with psxrecomp-game.exe --config game.toml, then cmake -S . -B build-master -G Ninja and cmake --build build-master --target psx-runtime. SDL2 is an explicit fallback with -DPSX_SDL_BACKEND=SDL2.
- License: PolyForm Noncommercial 1.0.0 for this project's code. OpenBIOS is MIT.

## Primary sources

1. <https://github.com/mstan/Tomba2Recomp/blob/1b0d2fe4ffced5cf9aae90e726861f6fbc0da4bc/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
