# Tokyo Jungle Recompiled: a PS3 static recompilation bring-up

> Tokyo Jungle Recompiled translates the PS3 game's PowerPC executable into native PC code with ps3recomp and supplies game-specific loading, import and runtime glue. Its investigation documents PPU functions, SPU workloads, asset loading and a main-loop wait that currently blocks geometry rendering.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sp00nznet/tokyojungle>
- Primary source: <https://github.com/sp00nznet/tokyojungle/blob/5b7cc00ca1169edae75888611ce0752b538bfbe2/README.md>
- Catalog page: <https://awesomerea.org/resources/tokyo-jungle-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/tokyo-jungle-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tokyo-jungle-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own Tokyo Jungle game files and the ps3recomp toolchain.
- **Limits:** The current port reaches a D3D12 window and clear frame but has no geometry, host audio output or input support.
- **License:** MIT License.

## Primary sources

1. <https://github.com/sp00nznet/tokyojungle/blob/5b7cc00ca1169edae75888611ce0752b538bfbe2/README.md>
2. <https://github.com/sp00nznet/tokyojungle/blob/5b7cc00ca1169edae75888611ce0752b538bfbe2/docs/WHERE_IT_STOPS.md>

## More in Games

- [Tomba2Recomp: statically recompiling Tomba! 2](https://awesomerea.org/resources/tomba2-recomp/index.md) · Case study
- [Tony Hawk's Pro Skater Recompiled: a PlayStation setup project](https://awesomerea.org/resources/tony-hawks-pro-skater-recompiled-case/index.md) · Case study
- [Top Spin 4 Recomp: a native Xbox 360 game port](https://awesomerea.org/resources/top-spin-4-recomp-case/index.md) · Case study
- [TotK Recomp: statically recompiling Tears of the Kingdom](https://awesomerea.org/resources/totk-pc-recomp/index.md) · Case study
- [TriAevum: statically recompiling Ocarina of Time 3D](https://awesomerea.org/resources/triaevum/index.md) · Case study
- [Trials HD Recompiled: static recompilation of the Xbox 360 game](https://awesomerea.org/resources/trials-hd-recomp/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
