{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "God of War — Tobiichi Port is a native Linux and Windows port of God of War for the PlayStation 2, NTSC-U SCUS-97399. The game's MIPS code is statically recompiled to C++ with PS2Recomp. Rendering uses OpenGL, and the launcher uses Qt 6.",
  "description_zh": "God of War — Tobiichi Port 是《战神》PlayStation 2 美版 NTSC-U SCUS-97399 的 Linux 和 Windows 原生移植。游戏的 MIPS 代码用 PS2Recomp 静态重编译为 C++。渲染使用 OpenGL，启动器使用 Qt 6。",
  "entry_url": "https://awesomerea.org/resources/tobiichi-gow-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/tobiichi-gow-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/YYOzcan/Tobiichi-Port/blob/471c83180a8df575cff4abd3fae6c043b5096925/README.md",
  "group": "cases",
  "id": "tobiichi-gow-case",
  "json_url": "https://awesomerea.org/resources/tobiichi-gow-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/tobiichi-gow-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/tobiichi-gow-case/index.md",
  "name": "God of War — Tobiichi Port: statically recompiling God of War for PC",
  "name_zh": "God of War — Tobiichi Port：将《战神》静态重编译到 PC",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "The player supplies their own USA disc image. The installer builds the game on that computer.",
    "License: GPL-3.0."
  ],
  "requirements_zh": [
    "玩家提供自己的美版光盘镜像。安装器在这台电脑上构建游戏。",
    "许可证：GPL-3.0。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/YYOzcan/Tobiichi-Port",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
