# The Legend of Zelda: The Minish Cap — a native PC port

> This is a native PC port of The Legend of Zelda: The Minish Cap for x86-64 Linux, Windows, and macOS. It uses SDL3, the ViruaPPU software renderer, and agbplay. The USA ROM baserom.gba has SHA-1 b4bd50e4131b027c334547b4524e2dbbd4227130. The EU ROM baserom_eu.gba has SHA-1 cff199b36ff173fb6faf152653d1bccf87c26fb7. Prebuilt archives are named tmc-usa-{linux,windows,macos}-<version>.tar.gz and are published from 999sian/tmc. A Switch build is in platforms/switch.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/HayatoG/tmc>
- Primary source: <https://github.com/HayatoG/tmc/blob/70e61b45c2203a220ead3c995a61b3119bf8b9c5/README.md>
- Catalog page: <https://awesomerea.org/resources/tmc-pc/>
- Record JSON: <https://awesomerea.org/resources/tmc-pc/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tmc-pc/index.md)

## Requirements & limits

- Place the ROM in the repository root and run python3 build.py. The script uses xmake, SDL3, libpng, fmt, and nlohmann-json.
- The README names no license for the port. Copied agbplay files remain LGPL-3.0.

## Primary sources

1. <https://github.com/HayatoG/tmc/blob/70e61b45c2203a220ead3c995a61b3119bf8b9c5/README.md>

## More in Games

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
