# TL2BetaMiniLobby: reconstructing the Torchlight 2 beta lobby

> TL2BetaMiniLobby reconstructs the lobby service required by the May 2012 Torchlight 2 beta. Its C# server handles lobby messages so the beta client can start offline after its configured lobby host is changed to localhost; the author reports testing client version 0.20.8.1.

- Type: Case study
- Targets: Game · Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/Crypto137/TL2BetaMiniLobby>
- Primary source: <https://github.com/Crypto137/TL2BetaMiniLobby/blob/6c50083d0d6cb2e005475baf4795575290234358/README.md>
- Catalog page: <https://awesomerea.org/resources/tl2-beta-mini-lobby-case/>
- Record JSON: <https://awesomerea.org/resources/tl2-beta-mini-lobby-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tl2-beta-mini-lobby-case/index.md)

## Requirements & limits

- **Prerequisites:** A copy of the Torchlight 2 beta and .NET 8 runtime.
- **Prerequisites:** Change LOBBYHOST in the beta's local_settings.txt to localhost.
- **Limits:** The emulator supports offline play only; multiplayer is unsupported.
- **License:** MIT license.

## Primary sources

1. <https://github.com/Crypto137/TL2BetaMiniLobby/blob/6c50083d0d6cb2e005475baf4795575290234358/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
