# Tony Hawk's Underground 2: a behavioral C++ reconstruction

> thug2-decomp reconstructs Tony Hawk's Underground 2 for PC as readable C++ across engine, game, rendering, scripting, and networking subsystems. The author says rewritten functions were checked against the original's behavior; the resulting executable runs using data from the user's game installation and includes source-level fixes and additions.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/CanuckAussieKev/thug2-decomp>
- Primary source: <https://github.com/CanuckAussieKev/thug2-decomp/blob/50db373b7dd75d327668f6244c297a0368aff102/README.md>
- Catalog page: <https://awesomerea.org/resources/thug2-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/thug2-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/thug2-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A copy of Tony Hawk's Underground 2 for PC is required to run the reconstructed game.
- **Prerequisites:** The documented build uses Visual Studio 2026 with x86 C++ tools, CMake, and Ninja; Node.js 24+ supports its tools.
- **Limits:** The author reports the game boots to the menu and free skate, with other paths still needing playthrough.
- **License:** The project's own original work is MIT; no licence is granted for reconstructed game code.

## Primary sources

1. <https://github.com/CanuckAussieKev/thug2-decomp/blob/50db373b7dd75d327668f6244c297a0368aff102/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
