# Thimbleweed Park Vita: an Android executable port to PS Vita

> Thimbleweed Park Vita runs the Android ARMv7 build of Thimbleweed Park on PS Vita by loading its executable, resolving Android imports to native functions and applying runtime patches. Users provide the game's APK and OBB files.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Rinnegatamante/thimbleweed-vita>
- Primary source: <https://github.com/Rinnegatamante/thimbleweed-vita/blob/438493d0ea70fdffa4c0f85c63f5cef966be5223/README.md>
- Catalog page: <https://awesomerea.org/resources/thimbleweed-park-vita-case/>
- Record JSON: <https://awesomerea.org/resources/thimbleweed-park-vita-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/thimbleweed-park-vita-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply a legally obtained Android APK and OBB for Thimbleweed Park.
- **Prerequisites:** PS Vita setup requires kubridge and libshacccg.suprx, plus FdFix unless rePatch is installed.
- **Prerequisites:** Building the loader requires vitasdk with softfp and the listed Vita libraries.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/Rinnegatamante/thimbleweed-vita/blob/438493d0ea70fdffa4c0f85c63f5cef966be5223/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
