# The Order: 1886: a native PC runtime for the PS4 game

> The Order: 1886 PC port runs the user's PS4 game executable natively on a Windows x86-64 processor through replacement system libraries. It uses the shadPS4 video core to translate PS4 GPU commands and shaders to Vulkan; the author reports reaching a rendered prologue with CUSA00035 version 01.02.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mateussmeneses/theorder1886-port>
- Primary source: <https://github.com/mateussmeneses/theorder1886-port/blob/c5c385a6c027cc76c68ebe43757b9f4cdbde2284/README.md>
- Catalog page: <https://awesomerea.org/resources/the-order-1886-pc-port-case/>
- Record JSON: <https://awesomerea.org/resources/the-order-1886-pc-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/the-order-1886-pc-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A dump of the user's own game copy containing eboot.bin, sce_module and sce_sys is required.
- **Prerequisites:** The documented setup requires 64-bit Windows 10 version 1903 or later or Windows 11, an AVX CPU, and Vulkan 1.3 graphics.
- **Testing evidence:** The author reports testing CUSA00035 version 01.02 on Windows 11 with an NVIDIA GeForce RTX 5060 Laptop GPU.
- **Limits:** Gameplay after the prologue, sound, saves, other GPUs, regions and Linux remain unchecked.
- **License:** GNU General Public License v2.

## Primary sources

1. <https://github.com/mateussmeneses/theorder1886-port/blob/c5c385a6c027cc76c68ebe43757b9f4cdbde2284/README.md>

## More in Games

- [The Simpsons Game — Android Evolved: an ARM64 recompilation port](https://awesomerea.org/resources/the-simpsons-game-android-recomp-case/index.md) · Case study
- [The Simpsons: Hit & Run: an Android port with native touch controls](https://awesomerea.org/resources/simpsons-hit-and-run-android-case/index.md) · Case study
- [The Witcher 3: bounded native function recovery for ARM64](https://awesomerea.org/resources/witcher-3-native-research-case/index.md) · Case study
- [Thimbleweed Park Vita: an Android executable port to PS Vita](https://awesomerea.org/resources/thimbleweed-park-vita-case/index.md) · Case study
- [TMNF Android native port: reconstructing TrackMania Nations Forever for Android](https://awesomerea.org/resources/tmnationsdecomp-case/index.md) · Case study
- [tmnt-recomp: porting the NES Teenage Mutant Ninja Turtles game to C](https://awesomerea.org/resources/tmnt-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
