# The Bigs 2 Recompiled: an Xbox 360 PC port

> The Bigs 2 Recompiled converts the Xbox 360 game's executable to C++ with ReXGlue for native Linux and Windows builds. Its game-specific hooks and renderer changes add resolution scaling, an experimental 60 fps mode and a first-run disc import screen.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mdomangue26/The-Bigs-2-Recompiled>
- Primary source: <https://github.com/mdomangue26/The-Bigs-2-Recompiled/blob/4947e569b3d86cc11ead1ee485e88fc9a6ed9ac9/README.md>
- Catalog page: <https://awesomerea.org/resources/the-bigs-2-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/the-bigs-2-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/the-bigs-2-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply your own The Bigs 2 Xbox 360 disc ISO.
- **Prerequisites:** Requires a Vulkan GPU; Linux needs glibc 2.38+, and Windows needs 64-bit Windows 10 or 11.
- **Testing evidence:** Windows builds have been tested under Wine only.
- **License:** The port's own code uses the Unlicense.

## Primary sources

1. <https://github.com/mdomangue26/The-Bigs-2-Recompiled/blob/4947e569b3d86cc11ead1ee485e88fc9a6ed9ac9/README.md>

## More in Games

- [The Darkness Recomp: an Xbox 360 static recompilation with a native D3D11 renderer](https://awesomerea.org/resources/the-darkness-recomp-case/index.md) · Case study
- [The Legend of Zelda: The Minish Cap — GBA static recompilation](https://awesomerea.org/resources/minish-cap-recomp/index.md) · Case study
- [The Need for Speed: static recompilation of the 3DO release](https://awesomerea.org/resources/the-need-for-speed-3do-recomp-case/index.md) · Case study
- [The Phantom Menace: a PlayStation static recompilation and matching decompilation](https://awesomerea.org/resources/phantom-menace-psx-recomp-case/index.md) · Case study
- [The Simpsons Arcade Game: recompiling the PS3 arcade wrapper](https://awesomerea.org/resources/simpsons-arcade-ps3-case/index.md) · Case study
- [The Simpsons Arcade: an Xbox 360 static recompilation](https://awesomerea.org/resources/simpsons-arcade-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
