# th10: reconstructing Mountain of Faith 1.00a for the browser

> th10 reimplements Mountain of Faith 1.00a in C++ for a portable browser runtime. Its TH10-specific systems handle game rules, ANM and ECL data, numeric behavior and replay logic, while SDL and WebGL provide the platform layer.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Ritosa2333/th10>
- Primary source: <https://github.com/Ritosa2333/th10/blob/8a44f50e3156c406a95be47d9e48b77b17452db7/README.md>
- Catalog page: <https://awesomerea.org/resources/th10-mountain-of-faith-case/>
- Record JSON: <https://awesomerea.org/resources/th10-mountain-of-faith-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/th10-mountain-of-faith-case/index.md)

## Requirements & limits

- **Prerequisites:** A runnable package must be assembled locally from legally usable original game files.
- **Prerequisites:** The documented browser build uses the pinned Emscripten toolchain and Node.
- **License:** The repository states an MIT license; bundled components retain separate licenses.

## Primary sources

1. <https://github.com/Ritosa2333/th10/blob/8a44f50e3156c406a95be47d9e48b77b17452db7/README.md>
2. <https://github.com/Ritosa2333/th10/blob/8a44f50e3156c406a95be47d9e48b77b17452db7/th10_web/docs/ARCHITECTURE-3.0.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
