# Tenchu: Return from Darkness — an Xbox static recompilation for Windows

> TenchuRFDRecomp builds a native Windows port of the original Xbox game Tenchu: Return from Darkness by recompiling code from the user's disc image. The repository supplies game-specific startup hooks, graphics and audio adapters, controls and mod support; the author describes the release as an alpha.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Llamapixels/TenchuRFDRecomp>
- Primary source: <https://github.com/Llamapixels/TenchuRFDRecomp/blob/0f896244c41b69af92a55feb28d5951ead9ca85e/README.md>
- Catalog page: <https://awesomerea.org/resources/tenchu-return-from-darkness-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/tenchu-return-from-darkness-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tenchu-return-from-darkness-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal USA or Asia original Xbox disc image is required.
- **Prerequisites:** Windows 10 or 11, 64-bit, with Direct3D 12 support and about 6 GB free is required for the release.
- **Limits:** The alpha has early multiplayer testing and incomplete DirectSound effects.
- **License:** MIT license.

## Primary sources

1. <https://github.com/Llamapixels/TenchuRFDRecomp/blob/0f896244c41b69af92a55feb28d5951ead9ca85e/README.md>
2. <https://github.com/Llamapixels/TenchuRFDRecomp/blob/0f896244c41b69af92a55feb28d5951ead9ca85e/docs/building.md>

## More in Games

- [Tenchu: Stealth Assassins recompilation](https://awesomerea.org/resources/tenchu-sa-recomp/index.md) · Case study
- [TetrisGBRecomp: a static recompilation of Game Boy Tetris](https://awesomerea.org/resources/tetris-gb-recomp-case/index.md) · Case study
- [The Bigs 2 Recompiled: an Xbox 360 PC port](https://awesomerea.org/resources/the-bigs-2-recompiled-case/index.md) · Case study
- [The Darkness Recomp: an Xbox 360 static recompilation with a native D3D11 renderer](https://awesomerea.org/resources/the-darkness-recomp-case/index.md) · Case study
- [The Legend of Zelda: The Minish Cap — GBA static recompilation](https://awesomerea.org/resources/minish-cap-recomp/index.md) · Case study
- [The Need for Speed: static recompilation of the 3DO release](https://awesomerea.org/resources/the-need-for-speed-3do-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
