# Tekken 3 Recompiled: hybrid recompilation and native port research

> Tekken 3 Recompiled combines a playable hybrid recompilation of the US PlayStation game with an early native PC port. Its tools inspect local BNS, ARC, TIM, VAB, model, XA, and STR data, while the native slice currently uses procedural stage and fighter stand-ins.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/FishB0nes98/Tekken3Recompiled>
- Primary source: <https://github.com/FishB0nes98/Tekken3Recompiled/blob/3d3acc81ba84752c711f3b047d1779a816046d11/README.md>
- Catalog page: <https://awesomerea.org/resources/tekken3recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/tekken3recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tekken3recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally owned Tekken 3 USA PlayStation CUE/BIN image is required.
- **Limits:** The native port is an early slice without the full roster, animation, modes, stages, UI, audio, or movies.
- **License:** Licensed under PolyForm Noncommercial 1.0.0.

## Primary sources

1. <https://github.com/FishB0nes98/Tekken3Recompiled/blob/3d3acc81ba84752c711f3b047d1779a816046d11/README.md>
2. <https://github.com/FishB0nes98/Tekken3Recompiled/blob/3d3acc81ba84752c711f3b047d1779a816046d11/native/README.md>
3. <https://github.com/FishB0nes98/Tekken3Recompiled/blob/3d3acc81ba84752c711f3b047d1779a816046d11/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
