# Tekken 6 Native Online: recompilation with rollback netplay

> Tekken 6 Native Online builds a PC port from the user's Xbox 360 Tekken 6 disc by translating Default.xex to C++ with ReXGlue. Its game-side code adds rollback snapshots, input handling and determinism work, while a Qt launcher manages builds and matchmaking.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Ekspym/tekken6-native-online-source>
- Primary source: <https://github.com/Ekspym/tekken6-native-online-source/blob/24db272e03ab0e6c35f22abea519e76b22ecf450/README.md>
- Catalog page: <https://awesomerea.org/resources/tekken-6-native-online-case/>
- Record JSON: <https://awesomerea.org/resources/tekken-6-native-online-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tekken-6-native-online-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own Tekken 6 Xbox 360 USA or Europe Rev 1 game image is required.
- **Prerequisites:** The documented game build uses clang with the MSVC ABI or llvm-mingw; the launcher build uses Qt 6 and MSVC.
- **Scope:** The lobby server and official launcher resources are separate from this repository.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/Ekspym/tekken6-native-online-source/blob/24db272e03ab0e6c35f22abea519e76b22ecf450/README.md>
2. <https://github.com/Ekspym/tekken6-native-online-source/blob/24db272e03ab0e6c35f22abea519e76b22ecf450/patches/rexglue/README.md>

## More in Games

- [Tekken 6 Recomp: an Xbox 360 static recompilation](https://awesomerea.org/resources/tekken-6-recomp-case/index.md) · Case study
- [Tekken Tag Tournament 2 PC: Xbox 360 static recompilation](https://awesomerea.org/resources/tekken-tag-tournament-2-pc/index.md) · Case study
- [Tekken Tag Tournament 2: a Wii U static-recompilation port](https://awesomerea.org/resources/tekken-tag-2-wii-u-recomp-case/index.md) · Case study
- [Tenchu Z - HoloCatt Recomp Project: statically recompiling Tenchu Z](https://awesomerea.org/resources/tenchu-z-recomp/index.md) · Case study
- [Tenchu: Return from Darkness — an Xbox static recompilation for Windows](https://awesomerea.org/resources/tenchu-return-from-darkness-recomp-case/index.md) · Case study
- [Tenchu: Stealth Assassins recompilation](https://awesomerea.org/resources/tenchu-sa-recomp/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
