# SWGEmu Core3: reconstructing the classic Star Wars Galaxies server

> SWGEmu Core3 reconstructs the server for the pre-Combat Upgrade era of Star Wars Galaxies. Its authors describe reverse-engineering the original behavior from scratch and implementing a new engine and game logic; the repository contains C++ server code and extensive Lua gameplay scripts.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/swgemu/Core3>
- Primary source: <https://github.com/swgemu/Core3/blob/403893d9b9f8e6fa712fbb3cb1fcd8f0fe45bb79/README.md>
- Catalog page: <https://awesomerea.org/resources/swgemu-core3-case/>
- Record JSON: <https://awesomerea.org/resources/swgemu-core3-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/swgemu-core3-case/index.md)

## Requirements & limits

- **Prerequisites:** Client TRE data files are needed to run the server.
- **Prerequisites:** The documented manual build targets Debian 12 with CMake, MariaDB, BerkeleyDB, Lua 5.3, Clang 19 and other listed libraries.
- **License:** AGPL-3.0 licence.

## Primary sources

1. <https://github.com/swgemu/Core3/blob/403893d9b9f8e6fa712fbb3cb1fcd8f0fe45bb79/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
