# SWBF2 Browser Reconstruction: rebuilding Battlefront II maps in a browser

> SWBF2 Browser Reconstruction rebuilds parts of Star Wars Battlefront II (2017) in a three.js browser runtime using data extracted from the user's installed game. The pipeline converts Frostbite meshes, textures, lighting, animations, audio and gameplay values; its reference scene is Death Star II with Blast and Free for All modes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/luckeyfaraday/swbf2-browser-reconstruction>
- Primary source: <https://github.com/luckeyfaraday/swbf2-browser-reconstruction/blob/992620a7a04e293a2f7e25d4911314476c6ae2bb/README.md>
- Catalog page: <https://awesomerea.org/resources/swbf2-browser-reconstruction-case/>
- Record JSON: <https://awesomerea.org/resources/swbf2-browser-reconstruction-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/swbf2-browser-reconstruction-case/index.md)

## Requirements & limits

- **Prerequisites:** A legitimately owned, installed copy of Star Wars Battlefront II (2017) and Frosty Editor 1.0.5.2.
- **Prerequisites:** Windows 10/11, Python 3.11, Node.js 20+, .NET Framework 4.x and Chrome are listed for the pipeline.
- **Limits:** The author states that it is unfinished and omits ragdolls, cloth simulation and parts of native animation and audio.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/luckeyfaraday/swbf2-browser-reconstruction/blob/992620a7a04e293a2f7e25d4911314476c6ae2bb/README.md>
2. <https://github.com/luckeyfaraday/swbf2-browser-reconstruction/blob/992620a7a04e293a2f7e25d4911314476c6ae2bb/tools/audio/PROGRESS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
