# Super Mario Bros Remastered: Godot recreations of four Mario games

> Super Mario Bros Remastered recreates four Super Mario Bros. games in Godot, with revised physics, new levels and characters, and a custom level editor. Players supply an original SMB1 NES ROM; the project provides the Godot game source.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public>
- Primary source: <https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public/blob/46b1eb4fb79c98a444e21d0d3596b02240ddd602/README.md>
- Catalog page: <https://awesomerea.org/resources/super-mario-bros-remastered-case/>
- Record JSON: <https://awesomerea.org/resources/super-mario-bros-remastered-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/super-mario-bros-remastered-case/index.md)

## Requirements & limits

- **Prerequisites:** An original SMB1 NES ROM is required to play.
- **Prerequisites:** Godot 4.6.1 is required to import the project for editing.
- **Limits:** The project lists physics and visual jitter among known issues.
- **License:** GPL-3.0 license.

## Primary sources

1. <https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public/blob/46b1eb4fb79c98a444e21d0d3596b02240ddd602/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
