# Suikoden Recompiled: a PlayStation setup candidate

> Suikoden Recompiled provides a PSXRecomp setup recipe for generating and compiling the PlayStation game from a user's SLUS-00292 disc and specified BIOS. It combines title configuration, function seeds and a recomp-ui setup wizard; package setup and gameplay acceptance remain pending.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/alexbeavs-ps1-ports/suikoden-recomp>
- Primary source: <https://github.com/alexbeavs-ps1-ports/suikoden-recomp/blob/4383122da91b1ffec004b50bb34a623b403a439d/README.md>
- Catalog page: <https://awesomerea.org/resources/suikoden-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/suikoden-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/suikoden-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's SLUS-00292 disc and SCPH-5502/5552 Europe BIOS are required.
- **Prerequisites:** Linux and macOS setup requires CMake, Ninja, Python 3 and a C/C++ compiler.
- **Limits:** Package setup and gameplay acceptance remain pending.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/alexbeavs-ps1-ports/suikoden-recomp/blob/4383122da91b1ffec004b50bb34a623b403a439d/README.md>
2. <https://github.com/alexbeavs-ps1-ports/suikoden-recomp/blob/4383122da91b1ffec004b50bb34a623b403a439d/docs/FEASIBILITY.md>

## More in Games

- [SunPad: Super Mario Sunshine on Apple platforms](https://awesomerea.org/resources/sunpad-case/index.md) · Case study
- [Super Mario Advance 2 Recomp: statically recompiling the GBA game](https://awesomerea.org/resources/sma2-recomp/index.md) · Case study
- [Super Mario Advance 4 Recomp: a GBA static recompilation for Windows](https://awesomerea.org/resources/super-mario-advance-4-recomp-case/index.md) · Case study
- [Super Mario All-Stars: partial static recompilation and native port](https://awesomerea.org/resources/super-mario-all-stars-recompiled-case/index.md) · Case study
- [Super Mario Galaxy: statically recompiling the Wii game for PS5](https://awesomerea.org/resources/ps5-mario-galaxy/index.md) · Case study
- [Super Mario Land 2: a Game Boy static recompilation with adaptive widescreen](https://awesomerea.org/resources/super-mario-land-2-recompiled-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
