# strahlender-xnu: native recompilation of Pokémon Brilliant Diamond

> strahlender-xnu builds native apps for Pokémon Brilliant Diamond by translating the game’s ARM64 code ahead of time from a user-supplied dump. Its runtime replaces Switch operating-system services and its graphics interface, rendering through Metal on Apple devices and Vulkan on Linux and Windows.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Veemyu/strahlender-xnu>
- Primary source: <https://github.com/Veemyu/strahlender-xnu/blob/fb514dbc81f960609d3c2857326280fe15f56704/README.md>
- Catalog page: <https://awesomerea.org/resources/strahlender-xnu-case/>
- Record JSON: <https://awesomerea.org/resources/strahlender-xnu-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/strahlender-xnu-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user’s own Pokémon Brilliant Diamond XCI and prod.keys; an update NSP is optional.
- **Prerequisites:** iPhone and iPad builds require a Mac with Xcode and signing with the user’s Apple ID.
- **Limits:** Linux aarch64 support is experimental; a full game build and rendering have not been confirmed.
- **License:** The project’s own code is MIT licensed; incorporated components retain their own licenses.

## Primary sources

1. <https://github.com/Veemyu/strahlender-xnu/blob/fb514dbc81f960609d3c2857326280fe15f56704/README.md>
2. <https://github.com/Veemyu/strahlender-xnu/blob/fb514dbc81f960609d3c2857326280fe15f56704/docs/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
