Case study
SteelSeries Overlay Hook: mapping and hooking the GameOverlay swapchain
SteelSeries Overlay Hook documents IDA analysis of SteelSeriesGameOverlay.dll’s window, object layout and Direct3D 11 swapchain, then uses recovered offsets in a C++ DLL hook. Its injector and hook render Dear ImGui content through the existing GameOverlay window by intercepting Present and ResizeBuffers.
- Targets
- App · Binary
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
Requirements & limits
- Prerequisites: Windows, Visual Studio 2022 with the v143 C++ toolset, and a Windows 10 SDK are required to build.
- Limits: The hook relies on fixed internal offsets; compatibility with other SteelSeries versions is not established.
- License: No licence file in the repository.
About this entry
The description was reviewed against primary sources.
Primary sources
- hook/README.md GitHub · meowdiocre/ss-overlay-hook · Revision 30de968
- README.md GitHub · meowdiocre/ss-overlay-hook · Revision 30de968
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