# Starmaster: a commented Atari 2600 disassembly

> Starmaster for the Atari 2600 (Activision, 1982) is disassembled with DiStella v2.0 and then analyzed, named and commented into readable 6502 source. Named constants describe the 6x6 sector map, starbases, enemy IDs, star field, warp and laser timing and enemy fire distance, and an OPTIMIZE switch swaps in code improvements the author identified while studying the routines.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-10
- Original resource: <https://www.qotile.net/minidig/disassembly/Starmaster.asm>
- Primary source: <https://web.archive.org/web/20260730190418/https://www.qotile.net/minidig/disassembly/Starmaster.asm>
- Catalog page: <https://awesomerea.org/resources/starmaster-atari-2600-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/starmaster-atari-2600-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/starmaster-atari-2600-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** Assembling requires a 6502 assembler and vcs.h.
- **Limits:** Version 0.9 of the analysis.
- **License:** No licence stated on the project page.

## Primary sources

1. <https://web.archive.org/web/20260730190418/https://www.qotile.net/minidig/disassembly/Starmaster.asm>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
