# SSX On Tour: a PSP static recompilation for PC

> SSX On Tour translates the PSP game's Allegrex MIPS executable into C++ ahead of time for Linux and Windows. Its project-specific tools load PRX data, discover functions and generate code locally; the PC runtime supplies PSP kernel services, GE rendering through OpenGL and SDL audio.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/highcmd/ssx-on-tour-psp-recomp>
- Primary source: <https://github.com/highcmd/ssx-on-tour-psp-recomp/blob/aebb419a3a4cbb98cf70619c9355fb8cf4dbaa83/README.md>
- Catalog page: <https://awesomerea.org/resources/ssx-on-tour-psp-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/ssx-on-tour-psp-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ssx-on-tour-psp-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's USA SSX On Tour UMD dump, ULUS-10042, is required as an ISO.
- **Prerequisites:** Linux building lists Clang, CMake 3.20 or newer, Ninja, Python 3.10 or newer, SDL2 and FFmpeg development libraries.
- **Limits:** Sound effects, PSP-compatible saves, system dialogs and network play remain unfinished.
- **License:** GPL-2.0-or-later license.

## Primary sources

1. <https://github.com/highcmd/ssx-on-tour-psp-recomp/blob/aebb419a3a4cbb98cf70619c9355fb8cf4dbaa83/README.md>
2. <https://github.com/highcmd/ssx-on-tour-psp-recomp/blob/aebb419a3a4cbb98cf70619c9355fb8cf4dbaa83/NOTES.md>

## More in Games

- [SSX Tricky Recomp: native Linux recompilation of the Xbox game](https://awesomerea.org/resources/ssx-tricky-recomp-case/index.md) · Case study
- [SSX Tricky: an Xbox static recompilation for Windows](https://awesomerea.org/resources/ssx-tricky-pc-port-case/index.md) · Case study
- [Star Fox: a native SNES recompilation](https://awesomerea.org/resources/starfox-snes-recomp/index.md) · Case study
- [Star Wars Episode I: Racer: an N64 static recompilation](https://awesomerea.org/resources/star-wars-episode-i-racer-recomp-case/index.md) · Case study
- [Star Wars Trilogy Arcade: a native PC port from PowerPC static recompilation](https://awesomerea.org/resources/star-wars-trilogy-arcade-native-case/index.md) · Case study
- [Star Wars: Knights of the Old Republic: a Win32 static recompilation](https://awesomerea.org/resources/kotor-static-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
