# Splatoon 1 PC Port: statically recompiling the Wii U game

> Splatoon 1 PC Port builds a Windows and Linux port of the Wii U game Splatoon by statically recompiling its RPX code to C++. Continuing RebrewU, it adds game-version manifests, a Cafe OS runtime, GX2-to-Vulkan rendering and a builder that uses the player's Wii U dump. The author describes the port as work in progress.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/PC-PORTERS/SplatPC-Splatoon-Native-PC-Port>
- Primary source: <https://github.com/PC-PORTERS/SplatPC-Splatoon-Native-PC-Port/blob/349c0cd59f604433c8b177a6cffc18d7a710c747/README.md>
- Catalog page: <https://awesomerea.org/resources/splatpc-splatoon-port-case/>
- Record JSON: <https://awesomerea.org/resources/splatpc-splatoon-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/splatpc-splatoon-port-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10/11 x64 or modern 64-bit Linux, a Vulkan 1.3 GPU, and a supported Splatoon Wii U dump with code, content and meta folders are required.
- **Limits:** The author reports graphical glitches, missing effects, stutter and crashes; AMD GPUs are stated as unsupported.
- **License:** MPL-2.0 license.

## Primary sources

1. <https://github.com/PC-PORTERS/SplatPC-Splatoon-Native-PC-Port/blob/349c0cd59f604433c8b177a6cffc18d7a710c747/README.md>
2. <https://github.com/PC-PORTERS/SplatPC-Splatoon-Native-PC-Port/blob/349c0cd59f604433c8b177a6cffc18d7a710c747/Manifest/README.md>
3. <https://github.com/PC-PORTERS/SplatPC-Splatoon-Native-PC-Port/blob/349c0cd59f604433c8b177a6cffc18d7a710c747/recompiler/port/README.md>

## More in Games

- [Splinter Cell: Double Agent — statically recompiling the Xbox game for Windows](https://awesomerea.org/resources/scda-xbe-recomp/index.md) · Case study
- [split2-recomp: statically recompiling TimeSplitters 2 for PC](https://awesomerea.org/resources/split2-recomp-case/index.md) · Case study
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- [ssrecomp: a single-screen Pokémon SoulSilver static recompilation](https://awesomerea.org/resources/ssrecomp-pokemon-soulsilver-case/index.md) · Case study
- [SSX 3: statically recompiling the PS2 game to Rust](https://awesomerea.org/resources/ssx3-decomp/index.md) · Case study
- [SSX On Tour: a PSP static recompilation for PC](https://awesomerea.org/resources/ssx-on-tour-psp-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
