# SPIRV-Cross

> SPIRV-Cross parses SPIR-V and converts it to GLSL, Metal Shading Language, HLSL, and a JSON reflection format. A C++ backend is marked deprecated. It covers vertex, fragment, tessellation, geometry, and compute shaders, and exposes a reflection API for Vulkan pipeline layouts and OpDecorations. CMake is the tested build on Linux, macOS, Windows, and Android. make builds the CLI on Linux, macOS, and MinGW-w64. The compilers used are GCC 4.8+ or Clang 3.x+.

- Type: Tool
- Targets: Binary
- Category: Native analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/KhronosGroup/SPIRV-Cross>
- Primary source: <https://github.com/KhronosGroup/SPIRV-Cross/blob/57e4efcc84112abcd426dc5ec248b5339bee04f2/README.md>
- Catalog page: <https://awesomerea.org/resources/spirv-cross/>
- Record JSON: <https://awesomerea.org/resources/spirv-cross/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/spirv-cross/index.md)

## Requirements & limits

- CMake, or make for the CLI. GCC 4.8+ or Clang 3.x+.
- The README names no software license. Its header marks the document CC-BY-4.0.

## Primary sources

1. <https://github.com/KhronosGroup/SPIRV-Cross/blob/57e4efcc84112abcd426dc5ec248b5339bee04f2/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
