# Sparta: a static-recompilation port of God of War: Ghost of Sparta

> Sparta builds a native port of the PSP God of War: Ghost of Sparta by translating its MIPS program to C++ ahead of time. It links game-specific configuration with PortableKit's PSP services and a GE-to-Vulkan renderer. The author reports the opening level running on Windows, Apple Silicon macOS and Android.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/arnaldolima1/gow-ghost-of-sparta-pc>
- Primary source: <https://github.com/arnaldolima1/gow-ghost-of-sparta-pc/blob/0704a8d7e6d94490e26e076c4743f64d688cc4f3/README.md>
- Catalog page: <https://awesomerea.org/resources/sparta-ghost-of-sparta-case/>
- Record JSON: <https://awesomerea.org/resources/sparta-ghost-of-sparta-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sparta-ghost-of-sparta-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal, uncompressed ISO of the European PSP release UCES-01401 is required.
- **Scope:** The documented builds target Windows 10/11 x64, Apple Silicon macOS and Android 10 or newer arm64 with Vulkan graphics.
- **Limits:** The port is alpha; only the beginning has been played, with bugs, graphical glitches and crashes expected.
- **License:** MIT License.

## Primary sources

1. <https://github.com/arnaldolima1/gow-ghost-of-sparta-pc/blob/0704a8d7e6d94490e26e076c4743f64d688cc4f3/README.md>
2. <https://github.com/arnaldolima1/gow-ghost-of-sparta-pc/blob/0704a8d7e6d94490e26e076c4743f64d688cc4f3/CONTRIBUTING.md>

## More in Games

- [Spartan: recompiling Halo 3 Mythic multiplayer for Windows](https://awesomerea.org/resources/spartan-h3m/index.md) · Case study
- [SpeedBreaker: Carbon — statically recompiling Need for Speed: Carbon](https://awesomerea.org/resources/speedbreaker-carbon/index.md) · Case study
- [SpeedBreaker: statically recompiling Need for Speed: Most Wanted for Xbox 360](https://awesomerea.org/resources/speedbreaker-nfs-most-wanted-case/index.md) · Case study
- [Spider-Man (2002): a static recompilation of the Xbox game for Windows](https://awesomerea.org/resources/spider-man-2002-xbox-pc-case/index.md) · Case study
- [Spider-Man 2 PS2 Recomp: a static recompilation checkpoint](https://awesomerea.org/resources/spider-man-2-ps2-recomp-case/index.md) · Case study
- [Spider-Man 2: Enter Electro: a PlayStation static recompilation kit](https://awesomerea.org/resources/spider-man-2-enter-electro-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
