# Sparkplug Engine: reconstructing Winx Club systems and resource formats

> Reconstructs parts of the Sparkplug Engine and Winx Club game code for PC and PS2 while documenting engine systems and resource formats. Its knowledge base covers SMO/FFPS, SAN, STX and PCK, alongside source and programs for inspecting game resources.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/AnDi-SD/SparkplugEngineResearch>
- Primary source: <https://github.com/AnDi-SD/SparkplugEngineResearch/blob/dc7498e1b1f29faad40a7c3dc19d5f66d1a52ebf/README.md>
- Catalog page: <https://awesomerea.org/resources/sparkplug-engine-winx-club-case/>
- Record JSON: <https://awesomerea.org/resources/sparkplug-engine-winx-club-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sparkplug-engine-winx-club-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned copy of Winx Club is needed for checks against original resources.
- **Limits:** Engine reconstruction is unfinished.
- **License:** The repository's own source, tools and documentation use MPL-2.0.

## Primary sources

1. <https://github.com/AnDi-SD/SparkplugEngineResearch/blob/dc7498e1b1f29faad40a7c3dc19d5f66d1a52ebf/README.md>
2. <https://github.com/AnDi-SD/SparkplugEngineResearch/blob/dc7498e1b1f29faad40a7c3dc19d5f66d1a52ebf/docs/formats/README.md>

## More in Games

- [SPEED RE: reconstructing the Need for Speed Underground 2 engine](https://awesomerea.org/resources/speed-re-nfsu2-case/index.md) · Case study
- [Splatoon: a Wii U C++ reconstruction workspace](https://awesomerea.org/resources/splatoon-wii-u-decomp-case/index.md) · Case study
- [Splitting Images: a ZX Spectrum disassembly](https://awesomerea.org/resources/splitting-images-spectrum-case/index.md) · Case study
- [spore-decomp: reconstructing SporeApp.exe resource handling](https://awesomerea.org/resources/spore-decomp-case/index.md) · Case study
- [Spyro the Dragon: testing C reconstructions through function hooks](https://awesomerea.org/resources/spyro-the-dragon-function-reconstruction-case/index.md) · Case study
- [SSX 3: a work-in-progress GameCube decompilation](https://awesomerea.org/resources/ssx-3-gamecube-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
