# Souls of the Reaper: a Diablo III Xbox 360 static recompilation

> Souls of the Reaper ports the Xbox 360 release of Diablo III to Windows by translating its PowerPC executable to native x64 C++ with ReXGlue. The project supplies a manifest, kernel overrides, generated-code patches, and a launcher that uses files from the user's disc.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Boron853/Souls-of-the-Reaper>
- Primary source: <https://github.com/Boron853/Souls-of-the-Reaper/blob/11650aec28bc1d86c221da4992bff3b4b5778ccb/README.md>
- Catalog page: <https://awesomerea.org/resources/souls-of-the-reaper-case/>
- Record JSON: <https://awesomerea.org/resources/souls-of-the-reaper-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/souls-of-the-reaper-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10 or 11 x64, Visual Studio 2022, LLVM/Clang 22+, and ReXGlue SDK.
- **Prerequisites:** A Diablo III Xbox 360 disc dump with decrypted XEX and CPK archives, plus a valid save.
- **Limits:** Generated-code patches must be reapplied after each code-generation run.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/Boron853/Souls-of-the-Reaper/blob/11650aec28bc1d86c221da4992bff3b4b5778ccb/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
