# Soulbrandt: a native Demon's Souls PC port

> Soulbrandt converts the US PlayStation 3 release of Demon's Souls into a native Windows and Linux port using the player's game files. Setup uses RPCS3 to decrypt the required files or accepts files the player has decrypted, then builds the port locally. The project includes game-specific analysis, runtime integration, rendering, controls and online services.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/JonathanDC64/Soulbrandt>
- Primary source: <https://github.com/JonathanDC64/Soulbrandt/blob/ec6de99f3fb24fc7f2c4e928aac663d6540647b2/README.md>
- Catalog page: <https://awesomerea.org/resources/soulbrandt-case/>
- Record JSON: <https://awesomerea.org/resources/soulbrandt-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/soulbrandt-case/index.md)

## Requirements & limits

- **Prerequisites:** A Demon's Souls US BLUS30443 version 1.00 game folder is required.
- **Prerequisites:** Setup needs RPCS3 with PS3 system software or files decrypted by the user; an internet connection is required during setup.
- **Limits:** The 0.1.0 release is an alpha, and Linux has received less testing than Windows.
- **License:** MIT license.

## Primary sources

1. <https://github.com/JonathanDC64/Soulbrandt/blob/ec6de99f3fb24fc7f2c4e928aac663d6540647b2/README.md>
2. <https://github.com/JonathanDC64/Soulbrandt/blob/ec6de99f3fb24fc7f2c4e928aac663d6540647b2/docs/06-m0-analysis-findings.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
