# Sonic Generations Recompiled: an Xbox 360 static recompilation

> Sonic Generations Recompiled translates the Xbox 360 game's PowerPC code into native C++ with XenonRecomp and builds host services for kernel calls, audio, input, files and graphics. A newer Windows path uses ReXGlue with Vulkan graphics experiments; the author describes both paths as incomplete for game-level play.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Player124413/Sonic-Generations-Recomp>
- Primary source: <https://github.com/Player124413/Sonic-Generations-Recomp/blob/dc3fa5117b09817426016cb8d35a22974b54b0c1/README.md>
- Catalog page: <https://awesomerea.org/resources/sonic-generations-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/sonic-generations-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sonic-generations-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply your own Xbox 360 Sonic Generations ISO/XISO dump or extracted folder containing default.xex.
- **Prerequisites:** The full runtime requires Clang or clang-cl and the documented XenonRecomp and XenosRecomp toolchain.
- **Limits:** Level loading, correct game graphics and completion remain unconfirmed.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/Player124413/Sonic-Generations-Recomp/blob/dc3fa5117b09817426016cb8d35a22974b54b0c1/README.md>
2. <https://github.com/Player124413/Sonic-Generations-Recomp/blob/dc3fa5117b09817426016cb8d35a22974b54b0c1/docs/ARCHITECTURE.md>
3. <https://github.com/Player124413/Sonic-Generations-Recomp/blob/dc3fa5117b09817426016cb8d35a22974b54b0c1/COPYING>

## More in Games

- [Sonic the Fighters (PC): a ReXGlue native port](https://awesomerea.org/resources/sonic-fighters-xbla-pc-case/index.md) · Case study
- [Sonic the Hedgehog Recompiled Runner: a Genesis static recompilation](https://awesomerea.org/resources/sonic-the-hedgehog-recompiled-runner-case/index.md) · Case study
- [Sonic the Hedgehog: a Master System Z80 static recompilation](https://awesomerea.org/resources/sonic-the-hedgehog-sms-recomp-case/index.md) · Case study
- [SonicBlastGGRecomp: a Game Gear Sonic Blast static recompilation](https://awesomerea.org/resources/sonic-blast-gg-recomp-case/index.md) · Case study
- [SonicTheHedgehog2Recomp: a Sonic 2 native runner with ROM-derived code](https://awesomerea.org/resources/sonic-the-hedgehog-2-recomp-case/index.md) · Case study
- [Soulbrandt: a native Demon's Souls PC port](https://awesomerea.org/resources/soulbrandt-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
