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Case study

Sonic the Hedgehog (2006): Xbox 360 source reconstruction

The Sonic the Hedgehog (2006) project reconstructs source for the Xbox 360 game. It builds against a user-provided XEX and uses objdiff to compare compiled objects with the original while contributors replace functions with C++ source.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
15
Last commit
2026-10-31
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: An existing copy of the game and its XEX are required.
  • Prerequisites: Python and Ninja are required; macOS uses Wine Crossover, and some Linux platforms use Wine.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{sonic-2006-decomp-case,
  title = {{Sonic the Hedgehog (2006): Xbox 360 source reconstruction}},
  howpublished = {\url{https://github.com/rjkiv/sonic06}},
  url = {https://github.com/rjkiv/sonic06},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sonic-2006-decomp-case/}}
}

Plain text

Sonic the Hedgehog (2006): Xbox 360 source reconstruction. https://github.com/rjkiv/sonic06 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sonic-2006-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · rjkiv/sonic06 · Revision 0ac8eb0

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