Case study
Sonic the Hedgehog (2006): Xbox 360 source reconstruction
The Sonic the Hedgehog (2006) project reconstructs source for the Xbox 360 game. It builds against a user-provided XEX and uses objdiff to compare compiled objects with the original while contributors replace functions with C++ source.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 15
- Last commit
- 2026-10-31
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An existing copy of the game and its XEX are required.
- Prerequisites: Python and Ninja are required; macOS uses Wine Crossover, and some Linux platforms use Wine.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{sonic-2006-decomp-case,
title = {{Sonic the Hedgehog (2006): Xbox 360 source reconstruction}},
howpublished = {\url{https://github.com/rjkiv/sonic06}},
url = {https://github.com/rjkiv/sonic06},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sonic-2006-decomp-case/}}
}Plain text
Sonic the Hedgehog (2006): Xbox 360 source reconstruction. https://github.com/rjkiv/sonic06 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sonic-2006-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · rjkiv/sonic06 · Revision 0ac8eb0
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