# Super Mario Sunshine: an Android port of the decompiled game

> sms-android ports Super Mario Sunshine to native ARM64 Android using decompiled game source, OpenGL ES 3.0, and SDL2 input. It reads a user-provided USA GameCube GMSE01 ISO and adds on-screen touch controls alongside USB and Bluetooth gamepad support.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/jbcgames/sms-android>
- Primary source: <https://github.com/jbcgames/sms-android/blob/cb8208c47e9a93a8fd994bab0714251b9c4075f9/README.md>
- Catalog page: <https://awesomerea.org/resources/sms-android-port-case/>
- Record JSON: <https://awesomerea.org/resources/sms-android-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sms-android-port-case/index.md)

## Requirements & limits

- **Prerequisites:** An ARM64 device running Android 8.0+ with OpenGL ES 3.0+.
- **Prerequisites:** A personal USA GameCube GMSE01 ISO of Super Mario Sunshine.
- **Prerequisites:** For builds: JDK 17, Android SDK API 34, Android NDK 26.3.11579264, and CMake 3.22.1+.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/jbcgames/sms-android/blob/cb8208c47e9a93a8fd994bab0714251b9c4075f9/README.md>
2. <https://github.com/jbcgames/sms-android/blob/cb8208c47e9a93a8fd994bab0714251b9c4075f9/CMakeLists.txt>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
